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甲情_甲意/miniprogram/node_modules/antd-mini/es/Progress/index.js
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155
甲情_甲意/miniprogram/node_modules/antd-mini/es/Progress/index.js
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import { __awaiter, __generator } from "tslib";
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import deepEqual from 'fast-deep-equal';
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import { Component, getValueFromProps } from '../_util/simply';
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import { ProgressBarDefaultProps } from './props';
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import { createCanvasContext } from '../_util/jsapi/create-canvas-context';
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import { getSystemInfo } from '../_util/jsapi/get-system-info';
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var animationFrameDuration = 16;
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Component(ProgressBarDefaultProps, {
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requestAnimationFrame: function (fn, duration) {
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if (duration === void 0) { duration = animationFrameDuration; }
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setTimeout(fn, duration);
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},
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getDrawColor: function () {
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var _a = getValueFromProps(this, [
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'strokeColor',
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'trailColor',
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]), strokeColor = _a[0], trailColor = _a[1];
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var drawColor = {
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strokeColor: strokeColor || '#1677ff',
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trailColor: trailColor || '#F5F5F5',
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};
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return drawColor;
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},
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getCanvasContext: function () {
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return __awaiter(this, void 0, void 0, function () {
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var systemInfo, pixelRatio, width, _a;
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return __generator(this, function (_b) {
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switch (_b.label) {
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case 0:
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if (this.ctx)
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return [2 /*return*/];
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return [4 /*yield*/, getSystemInfo()];
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case 1:
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systemInfo = _b.sent();
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pixelRatio = systemInfo.pixelRatio;
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width = getValueFromProps(this, 'width');
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_a = this;
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return [4 /*yield*/, createCanvasContext([this.canvasId, this])];
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case 2:
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_a.ctx = _b.sent();
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this.ctx.imageSmoothingEnabled = true;
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this.ctx.imageSmoothingQuality = 'high';
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this.setData({
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canvasWidth: width * pixelRatio,
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});
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return [2 /*return*/];
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}
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});
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});
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},
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clearCanvas: function () {
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var ctx = this.ctx;
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var canvasWidth = this.data.canvasWidth;
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ctx.clearRect(0, 0, canvasWidth, canvasWidth);
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},
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updateCanvasProgress: function (prev) {
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return __awaiter(this, void 0, void 0, function () {
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var drawColor, curRad, targetRad, direction, draw;
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var _this = this;
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return __generator(this, function (_a) {
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switch (_a.label) {
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case 0:
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drawColor = this.getDrawColor();
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return [4 /*yield*/, this.getCanvasContext()];
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case 1:
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_a.sent();
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curRad = Math.floor((prev / 100) * 360);
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targetRad = Math.floor((this.data.curProgress / 100) * 360);
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direction = curRad < targetRad ? 1 : -1;
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draw = function () {
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if (curRad == targetRad)
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return;
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var _a = getValueFromProps(_this, [
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'speed',
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'animation',
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]), speed = _a[0], animation = _a[1];
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curRad = direction * speed + curRad;
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if (direction == -1) {
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curRad = Math.max(curRad, targetRad);
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}
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else {
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curRad = Math.min(curRad, targetRad);
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}
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_this.clearCanvas();
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_this.drawOrbit(drawColor.trailColor);
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_this.drawProgress(drawColor.strokeColor, curRad);
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_this.ctx.draw(true);
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_this.requestAnimationFrame(draw, animation ? animationFrameDuration : 0);
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};
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draw();
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return [2 /*return*/];
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}
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});
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});
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},
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drawProgress: function (color, rad) {
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var ctx = this.ctx;
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var canvasWidth = this.data.canvasWidth;
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var strokeWidth = Number(getValueFromProps(this, 'strokeWidth'));
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ctx.beginPath();
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ctx.strokeStyle = color;
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ctx.lineWidth = strokeWidth;
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ctx.setLineCap('round');
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ctx.arc(canvasWidth / 2, canvasWidth / 2, canvasWidth / 2 - strokeWidth, -Math.PI / 2, -Math.PI / 2 + (rad / 360) * 2 * Math.PI, false);
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ctx.stroke();
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},
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drawOrbit: function (color) {
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var ctx = this.ctx;
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var canvasWidth = this.data.canvasWidth;
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var strokeWidth = Number(getValueFromProps(this, 'strokeWidth'));
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ctx.beginPath();
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ctx.strokeStyle = color;
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ctx.lineWidth = strokeWidth;
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ctx.arc(canvasWidth / 2, canvasWidth / 2, canvasWidth / 2 - strokeWidth, 0, Math.PI * 2, false);
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ctx.stroke();
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},
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calProgress: function () {
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var _a = getValueFromProps(this, ['percent', 'type']), p = _a[0], type = _a[1];
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var percent = +p;
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if (isNaN(percent)) {
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return this.setData({ curProgress: 0 });
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}
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var prevProgress = this.data.curProgress;
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if (percent === prevProgress) {
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return;
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}
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this.setData({
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curProgress: percent > 100 ? 100 : percent < 0 ? 0 : percent,
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});
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if (type === 'circle') {
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this.setCanvasId();
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this.updateCanvasProgress(prevProgress);
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}
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},
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setCanvasId: function () {
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this.canvasId = this.$id
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? "ant-progress-canvas-".concat(this.$id)
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: "ant-progress-canvas";
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},
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}, {
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curProgress: 0,
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canvasWidth: 100,
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}, undefined, {
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ctx: null,
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drawColor: null,
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canvas: null,
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didMount: function () {
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this.calProgress();
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},
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didUpdate: function (prevProps) {
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if (deepEqual(this.props, prevProps))
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return;
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this.calProgress();
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},
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});
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